![]() Giving Jackie a gun, Vinnie started dragging Jackie through the restaurant to safety, giving us our first real look at the game’s gunplay in what amounted to a slow-but-intense rail-shooter sequence. As Vinnie ordered some of Jackie’s soldiers to take point, Jackie looked down and saw that his right leg was a bloody mess. Once the latest round of torture ended with Jackie absorbing a few punches to the face, the demo shifted back to the (now ruined) restaurant. “The core shooting wasn’t biggest strength,” Carter said, “and we want to make that a strength.” Like the original, The Darkness II unfolds entirely in the first-person – you’ll rarely actually see Jackie, if at all – so that made it especially shocking when, after a little bit of flirtation, one of the girls’ faces exploded toward the camera. He’s even got a right-hand man – Vinnie – who guides him through a crowded Italian restaurant during the flashback, greeting everyone before finally seating Jackie at a table with two hot women. ![]() The Darkness II opens two years after the first game’s events, and after shooting and chomping his way through his traitorous boss’ crime family in The Darkness, Jackie now heads his own mob. As their leader (a man with half a face) came closer, Jackie recognized him as “the cripple from the restaurant” – and after he’d talked for a bit, the scene faded into a flashback from earlier that night. ![]() At the beginning of our hands-off demo with The Darkness II, Jackie is crucified and held captive by some bad people who not only know what he is and what he’s capable of (insight the first game’s villains didn’t have until it was too late), but who want him to voluntarily give up the Darkness so they can take it into custody and put it to use for their own ends.
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